QWP client behaviour specification
This is the normative behaviour specification for QWP clients at startup, connection, failover, and store-and-forward (SF) durability — the contract every QuestDB language client is aligned to. It is for client implementers and for advanced users who need the exact contract.
It is derived from the Java reference client and is under active refinement. Code samples use the Java client for illustration, but the normative content is the behaviour and configuration tables, which apply to every client. Where a client currently diverges, this spec is the target.
Scope
This specifies client behaviour for three connection concerns — initial connect / startup, failover and reconnection, and store-and-forward (SF) durability — plus the connection pooling model that ties them together. The Quick start and Mental model sections are the minimum to configure a correct client; the Reference section is the exhaustive behaviour matrix; the Implementation appendix records non-normative reference-client internals.
Behaviours still being aligned across clients are marked ⚠ Sharp edge and listed under Known sharp edges. "Intended" items are deliberate contracts; "Candidate" items are likely defects targeted for change.
Quick start
Write-only client that tolerates the server being down at startup
Use the direct Sender API (not the QuestDB facade — see
sharp edge #4).
String cfg = "wss::addr=db-a:9000,db-b:9000;"
+ "sf_dir=/var/lib/my-app/questdb-sf;" // opt into disk durability
+ "sender_id=writer-1;" // unique per process per sf_dir
+ "initial_connect_retry=async;" // non-blocking startup
+ "sf_max_total_bytes=100g;"; // how long an outage you can absorb
// For production, prefer the builder so you can install an error handler:
try (Sender sender = Sender.builder(cfg)
.errorHandler(myErrorHandler) // see "Error visibility" below
.connectionListener(myConnectionListener)
.build()) {
sender.table("telemetry").longColumn("v", 42).atNow();
sender.flush(); // persists to SF storage; wire ACK is asynchronous
}
Why each line matters:
sf_diris the only SF enable switch — there is no boolean flag.initial_connect_retry=asyncis what makesbuild()return without a live socket. Without it, startup is blocking (see Mental model).sf_max_total_bytesis what actually bounds how long an outage you survive. A running sender retries indefinitely, so the limit is how much unacknowledged data you can buffer, not a timer. Size it from your row rate times your worst expected outage.
reconnect_max_duration_millis is not an outage budgetIt bounds only the blocking initial connect (initial_connect_retry=on /
sync). Once a sender is running, the reconnect loop never consults it and
retries a transport outage forever. Setting a large value here does nothing for
a running producer. See Reconnect and outage handling.
Error visibility ⚠: the simplest path (Sender.fromConfig(...) + async)
surfaces terminal async failures only later, through a producer call or at
close(). For production, use Sender.builder(...) and install a
SenderErrorHandler / SenderConnectionListener
(sharp edge #7).
Read client that only reads from replicas
String cfg = "wss::addr=replica-a:9000,replica-b:9000,replica-c:9000;"
+ "target=replica;" // without this, the client may bind a primary
+ "failover=on;"; // default; affects execute()-time recovery only
try (QuestDB db = QuestDB.connect(cfg);
Query q = db.borrowQuery()) {
q.sql("select * from telemetry limit 10")
.handler(myBatchHandler)
.submit()
.await();
}
Why each line matters:
target=replicais required to avoid binding a primary/standalone server. The defaulttarget=anywill accept any role.failover=onis the default. It does not affect startup; it only governs reconnect+replay after a query connection that was already established later fails duringexecute().
Mental model
Three independent "connect" models live in one client
A QuestDB facade owns an ingest pool and a query pool. They do not
share a startup model. You must hold all three in mind:
| Concern | Controlled by | Startup is... |
|---|---|---|
| Ingest sender initial connect | initial_connect_retry = off / sync / async | one-shot / blocking-retry / background-retry |
| Query client initial connect | (no mode; always synchronous) | always blocking |
Facade prewarm (how many of each connect at build()) | sender_pool_min, query_pool_min | eager if min>0, lazy if min=0 |
failover=on (query default) is not a startup setting — it only affects
query execution after a connection exists. This naming trips people up
(sharp edge #3).
Ingest initial-connect modes
initial_connect_retry | Mode | build() behavior on a down server |
|---|---|---|
off / false | OFF | one attempt on caller thread; throws immediately |
on / true / sync | SYNC | retry loop on caller thread, bounded by reconnect_max_duration_millis (blocks) |
async | ASYNC | returns immediately; I/O thread retries in background |
Default resolution ⚠: if you don't set initial_connect_retry explicitly but
you do set any reconnect_* knob, the mode becomes SYNC — so a "resilience"
knob silently turns startup into a multi-minute blocking retry. If no
reconnect_* knob is set either, the mode is OFF. Always set
initial_connect_retry explicitly to avoid this (sharp edge #1).
Facade prewarm
QuestDBBuilder.build() validates both configs (without connecting), then
eagerly creates min connections per pool. Consequences:
| Configuration | Build-time network behavior |
|---|---|
defaults (min=1 both) | creates one sender + one query client; build fails if either cannot connect — unless ingest uses initial_connect_retry=async |
sender_pool_min=0 | no sender at build; first borrowSender()/sender() creates it (then follows the ingest initial-connect mode) |
query_pool_min=0 | no query client at build; first query submit() creates it |
both mins 0 | config-only validation at build; all network work is lazy |
After prewarm, both pools grow lazily up to max on demand, and shrink back to
min when idle. Growth uses the same real connect path as prewarm. At max,
callers block up to acquire_timeout_ms then throw.
Defaults (single source of truth)
Pool (facade only)
| Key / builder | Default |
|---|---|
sender_pool_min | 1 |
sender_pool_max | 4 |
query_pool_min | 1 |
query_pool_max | 4 |
acquire_timeout_ms | 5000 |
idle_timeout_ms | 60000 (0 ⇒ infinite) |
max_lifetime_ms | 1800000 (0 ⇒ infinite) |
housekeeper_interval_ms | 5000 |
Ingest sender (SF + reconnect)
| Key | Default |
|---|---|
sender_id | default |
sf_max_segment_bytes (segment size) | 4 MiB |
sf_max_total_bytes | 10 GiB (SF mode) · 128 MiB (memory mode) |
sf_durability | memory (also supports periodic) |
sf_sync_interval_millis | 5000 (requires sf_durability=periodic) |
sf_append_deadline_millis | 30000 |
reconnect_max_duration_millis | 300000 — bounds the blocking initial connect only |
reconnect_initial_backoff_millis | 100 |
reconnect_max_backoff_millis | 5000 |
close_flush_timeout_millis | 60000 (Java/.NET) · 5000 (Rust/C/C++/Python) |
connect_timeout | unset — per-endpoint TCP connect bound, must be > 0 |
auth_timeout_ms | 15000 |
max_frame_rejections | 4 |
poison_min_escalation_window_millis | 5000 |
Query client
| Key | Default |
|---|---|
target | any |
failover | on |
failover_max_attempts | 8 (incl. original) |
failover_max_duration_ms | 30000 (0 disables the duration cap) |
failover_backoff_initial_ms | 50 |
failover_backoff_max_ms | 1000 |
auth_timeout_ms | 15000 |
serverInfoTimeoutMs | 5000 (builder API only — no config key ⚠) |
There is no "retry forever" setting to look for on the reconnect keys — a
running sender already does. reconnect_max_duration_millis applies only to a
blocking initial connect; see
Reconnect and outage handling.
Knob availability by surface
Three configuration surfaces exist. Not every knob is reachable from every surface — this matrix shows where each lives.
- Conn string: a
ws/wssconfig string. Works forSender.fromConfig,QwpQueryClient.fromConfig, andQuestDB.connect(...). - Sender builder:
Sender.builder(...)(LineSenderBuilder) — direct ingest only. - Facade builder:
QuestDB.builder()(QuestDBBuilder) — pool knobs plus the ingest callbacks; addressing and per-direction behaviour come from the conn string, which the facade takes viafromConfig(...). The facade accepts one config string for both directions; there is no separate ingest/query config setter.
| Knob | Conn string | Sender builder | Facade builder |
|---|---|---|---|
addr | ✅ | ✅ address()/port() | via conn string |
username/password/token | ✅ | ✅ | via conn string |
tls_verify/tls_roots | ✅ | ✅ | via conn string |
auth_timeout_ms | ✅ | ✅ | via conn string |
initial_connect_retry | ✅ | ✅ initialConnectMode() | via conn string |
reconnect_* | ✅ | ✅ | via conn string |
sf_dir/sender_id/sf_* | ✅ | ✅ | via conn string |
request_durable_ack | ✅ | ✅ | via conn string |
close_flush_timeout_millis | ✅ | ✅ | via conn string |
connect_timeout | ✅ | ✅ connectTimeoutMillis() | via conn string |
SenderErrorHandler | ❌ | ✅ errorHandler() | ✅ errorHandler() |
SenderConnectionListener | ❌ | ✅ connectionListener() | ✅ connectionListener() |
BackgroundDrainerListener | ❌ | ✅ drainerListener() | ✅ drainerListener() |
SenderProgressHandler | ❌ | ❌ — post-construction only, see below | ❌ |
target | ✅ | n/a | via conn string |
failover/failover_* | ✅ | n/a | via conn string |
serverInfoTimeoutMs | ❌ | n/a | ❌ (QwpQueryClient builder only) |
sender_pool_*/query_pool_* | ✅ | n/a | ✅ |
acquire_timeout_ms/idle_timeout_ms/max_lifetime_ms | ✅ | n/a | ✅ |
query_close_timeout_ms | ✅ | n/a | ✅ queryCloseTimeoutMillis() |
lazy_connect | ✅ | n/a | via conn string |
⚠ Two genuine gaps remain. serverInfoTimeoutMs has no config key, so a
facade query client cannot tune it (sharp edge #6).
And SenderProgressHandler has no builder setter on either surface — it is
installed after construction on the concrete sender:
if (sender instanceof QwpWebSocketSender) {
((QwpWebSocketSender) sender).setProgressHandler(handler);
}
The ingest error handler, connection listener, and drainer listener are reachable from the facade builder, and apply across the whole sender pool.
Known sharp edges
These are behaviours still under review as clients are aligned. "Intended" means a deliberate contract that will be kept; "Candidate" means a likely ergonomic defect targeted for change. The numbered references throughout this spec point here.
| # | Sharp edge | Status |
|---|---|---|
| 1 | initial_connect_retry is implicitly promoted to SYNC when any reconnect_* knob is set — a resilience knob silently makes startup block. | Candidate |
| 2 | reconnect_max_duration_millis is named as if it governs reconnection, but a running sender never consults it — it bounds only the blocking initial connect. | Candidate (naming) |
| 3 | failover sounds like it covers startup but only affects post-connect query execute(). Queries have no async/lazy initial connect at all. | Candidate |
| 4 | No first-class write-only facade: a write-only user must still supply a query config and remember query_pool_min=0, or use lazy_connect=true. | Candidate |
| 5 | A single endpoint returning 401/403 is treated as cluster-wide terminal and aborts the whole endpoint walk, even at startup, even if other endpoints would accept the credentials. | Intended (documented), revisit |
| 6 | Query serverInfoTimeoutMs has no config key, so a facade query client cannot tune it. | Candidate |
| 7 | The simplest API (fromConfig + async) has the worst error visibility — terminal async failures surface only on later producer calls or at close(). | Candidate |
| 8 | SenderProgressHandler has no builder setter on either surface; it must be installed post-construction via QwpWebSocketSender.setProgressHandler. | Candidate |
Resolved since an earlier revision of this page — do not reintroduce:
- "
reconnect_max_duration_millis=0means give up immediately, while sibling0values mean infinite." The running loop no longer consults the key at all, so the inconsistency is gone. - "No client-side TCP connect timeout."
connect_timeoutnow bounds the TCP connect phase per endpoint, so a black-holed host no longer stalls the walk until the OS timeout. - "Ingest
errorHandler/connectionListenerare unreachable from the facade." Both are onQuestDBBuilder, along withdrainerListener.
Reference
Store-and-forward semantics
sf_dir=... enables SF. There is no separate boolean enable flag.
- The sender owns one slot:
<sf_dir>/<sender_id>/. Defaultsender_idisdefault. - Multiple independent senders sharing one
sf_dirmust use distinctsender_idvalues, else the second fails because the slot lock is held. - In pooled
QuestDBusage, the pool derives per-slot IDs from the base so pooled senders never collide. The minted name is client-specific: Java uses<base>-0,<base>-1, …; the Rust, C and C++ pool uses<base>-ingest-0,<base>-ingest-1, …. - On restart, the cursor engine opens existing segment files and replays unacknowledged frames; acknowledged/truncated frames are not replayed.
flush() semantics (QWP sender):
- Encodes pending rows into the cursor engine.
- In SF mode, data is persisted to mmap-backed segment files before
flush()returns. flush()does not wait for server ACKs unless backpressure requires space. The I/O thread sends frames and trims ACKed frames asynchronously.drain(timeoutMillis)flushes and waits for the server to ACK all currently published frames, up to the timeout.close()flushes then waits up toclose_flush_timeout_millisfor ACKs, unless that timeout is<= 0.
Async initial connect (ingest)
With initial_connect_retry=async:
build()returns without a live socket;wasEverConnected()isfalse.- Producer calls and
flush()can run before the server exists; frames accumulate in the cursor engine (and on disk withsf_dir). - The I/O thread retries in the background using the same loop used after wire failure, with capped exponential backoff and no wall-clock deadline.
- When a server appears, buffered frames are sent/replayed and ACK-driven trimming begins.
- Terminal errors go to a configured
SenderErrorHandler; without one they surface on later producer calls or at close-time.
A sender in async mode does not give up because time passed. What ends it is a
terminal condition — authentication rejection, a durable-ack capability
mismatch, or the poison-frame detector — or the producer hitting
sf_max_total_bytes and exhausting sf_append_deadline_millis on append().
Reconnect and outage handling
A running sender retries a transport outage indefinitely. There is no
wall-clock give-up and no budget-exhaustion event. Backoff grows from
reconnect_initial_backoff_millis to reconnect_max_backoff_millis and stays
there; the loop rotates through the endpoints in addr as it goes.
reconnect_max_duration_millis has exactly two consumers, neither of which is
the steady-state loop:
- The blocking sync initial connect (
initial_connect_retry=on/sync), which gives up and throws when the budget expires. - The background drainer's durable-ack capability-gap budget, used when an orphan slot repeatedly lands on a node that cannot serve durable acks.
The practical consequence: what bounds your tolerance of a long outage is
buffer capacity, not time. In SF mode that is sf_max_total_bytes against
available disk; in memory mode it is the same key against RAM. When the cap is
reached, append() blocks and then throws after
sf_append_deadline_millis — that, not a timer, is the signal that an outage
has outlasted your configuration.
This is the behaviour of the Java reference client and the .NET client. Other clients are aligned to it. If you are implementing a new client, the contract is: retry transport failures forever, surface only genuine terminal conditions, and apply back-pressure to the producer rather than dropping data.
Ingest endpoint walk (addr=a:9000,b:9000,...)
| Per-endpoint result | Sender behavior |
|---|---|
| DNS failure | transport error; try next endpoint |
| TCP connect failure | transport error; try next endpoint |
| TLS session/certificate failure | transport error; try next endpoint |
| HTTP upgrade timeout / non-auth transport error | try next endpoint |
421 with X-QuestDB-Role: REPLICA | role reject; try next endpoint |
401 / 403 auth failure | terminal; do not try later endpoints ⚠ |
| durable-ack requested but unsupported | terminal mismatch |
| successful write upgrade | bind this endpoint |
| all endpoints fail transport | throw / retry per initial/reconnect mode |
| all endpoints role-reject as replicas | QwpRoleMismatchException |
Query client initial connect
QwpQueryClient.connect() is synchronous. Per endpoint it: opens TCP/TLS,
performs the WebSocket upgrade to /read/v1, reads the initial SERVER_INFO
frame, applies the target= role filter, and starts the egress I/O thread on
the first match. If no endpoint can be used, it throws. There is no async
initial-connect mode for queries.
target= matching:
| Target | Accepted roles |
|---|---|
any | any role |
primary | PRIMARY, PRIMARY_CATCHUP, STANDALONE |
replica | REPLICA only |
Query initial-connect endpoint matrix:
| Per-endpoint result | Behavior |
|---|---|
| DNS / TCP / TLS failure | record transport error; try next endpoint |
| HTTP upgrade timeout | transport error; try next endpoint |
HTTP 401 / 403 | terminal QwpAuthFailedException; do not try later ⚠ |
HTTP 421 + role header | role reject; try next endpoint |
upgrade ok but no SERVER_INFO before timeout | transport error; try next |
SERVER_INFO role ≠ target | role reject; try next endpoint |
| endpoint matches target | bind and return success |
| all endpoints transport-fail | HttpClientException: all QWP endpoints unreachable ... |
| all endpoints role-reject | QwpRoleMismatchException |
auth_timeout_ms bounds the upgrade/auth phase after TCP connect. There is
no separate client-side TCP connect timeout, so a black-holed connect blocks
until the OS timeout before the walk advances ⚠.
Query execution-time failover
With failover=on:
- A transport/protocol terminal failure during
execute()is intercepted; the client reconnects via the host tracker and re-submits. - The handler receives
onFailoverReset(...)before replayed batches. - Bounded by
failover_max_attempts(default8, incl. original) andfailover_max_duration_ms(default30000;0disables the duration cap). - Backoff:
failover_backoff_initial_ms=50,failover_backoff_max_ms=1000. - Auth failure during failover reconnect is terminal and reported to the handler.
With failover=off, a transport failure is reported to the handler with no
reconnect/replay.
Scenario matrix
Facade startup
| Scenario | Config | Result |
|---|---|---|
Default connect, all servers down | default mins | build fails |
Default connect, first endpoint down, second works | multi-addr | build can succeed; each prewarmed client walks endpoints |
| Write-only-ish startup while down | query_pool_min=0 + sender async | build returns |
| Fully lazy startup | both mins 0 | build returns after validation only |
| Query first use after lazy startup while down | query_pool_min=0 | first submit() throws |
| Sender first use after lazy startup while down | sender_pool_min=0 | first sender creation follows ingest initial mode |
Direct sender startup
| Scenario | Config | Result |
|---|---|---|
| server down, default mode | no reconnect_*, no async | one attempt; build throws |
| server down, reconnect duration set, no mode | reconnect_max_duration_millis=... | synchronous retry; build blocks ⚠ |
| server down, async | initial_connect_retry=async | build returns; I/O thread retries |
server returns 401/403 | any mode | terminal auth failure; no endpoint continuation |
| server appears later, any delay | initial_connect_retry=async | buffered frames sent and ACKed — the retry loop has no deadline |
| server never appears, buffer fills | async + sf_max_total_bytes reached | append() blocks, then throws after sf_append_deadline_millis; the sender itself stays alive and keeps retrying |
Read-replica startup (one bad endpoint, another replica works)
| Bad endpoint type | Continue to working replica? | Notes |
|---|---|---|
| DNS failure | Yes | transport error |
| TCP refused/unreachable | Yes | transport error; black-hole waits for OS timeout |
| TLS handshake failure | Yes | transport error |
| HTTP upgrade timeout | Yes | after auth_timeout_ms |
upgrades but no SERVER_INFO | Yes | after serverInfoTimeoutMs (builder only) |
primary/standalone while target=replica | Yes | role mismatch |
421 role reject | Yes | try next |
401/403 | No | auth treated as cluster-wide terminal ⚠ |
| broken shared TLS/trust store | No | every endpoint fails |
| all endpoints down | No | all QWP endpoints unreachable |
reachable but none match target | No | QwpRoleMismatchException |
Implementation appendix
Non-normative. Documents how the Java reference client implements this spec; useful while aligning other clients. Primary source areas:
io.questdb.client.QuestDB/QuestDBBuilderio.questdb.client.impl.SenderPool/QueryClientPool/PoolHousekeeperio.questdb.client.Sender.LineSenderBuilderio.questdb.client.cutlass.qwp.client.QwpWebSocketSenderio.questdb.client.cutlass.qwp.client.QwpQueryClientio.questdb.client.cutlass.qwp.client.sf.cursor.CursorSendEngineio.questdb.client.cutlass.qwp.client.sf.cursor.CursorWebSocketSendLoopio.questdb.client.cutlass.qwp.client.QwpHostHealthTrackerio.questdb.client.impl.ConfigSchema(the single key registry)
QuestDBBuilder.build() steps
- Require a config string;
build()throwsIllegalStateException("configuration is required; call fromConfig()")if none was set. One string drives both pools. - Parse + validate the config without connecting, once as the Sender would and
once as the query client would (runs even when both mins are
0, so a malformed pool/ingest/query/TLS/auth/enum/range value fails here). - Resolve
lazy_connect: when set, the ingest side is rewritten toinitial_connect_retry=asyncand the query pool defaults tomin=0, so startup tolerates a down server without disabling reads. - Resolve pool keys: explicit builder setters override conn-string keys.
- Construct
SenderPoolandQueryClientPool. - Eagerly create
minconnections per pool. - Start the
PoolHousekeeper.
Initial-connect mode resolution (Sender.java)
if initialConnectMode set explicitly -> use it (including OFF alongside tuned reconnect_* keys)
else if any reconnect_* set -> SYNC
else -> OFF
This is the promotion behind sharp edge #1: setting a
reconnect_* key and nothing else turns startup into a blocking retry bounded
by reconnect_max_duration_millis. Set initial_connect_retry explicitly to
avoid it.
Pooled SF startup recovery nuance
- Live/prewarmed sender slots recover their own unacked data via their
CursorSendEngine. - Non-live managed slots are scanned by the housekeeper startup recovery path,
so
build()does not block on stranded slots. - Recovery of non-live stranded slots is best-effort and bounded: a build/drain failure aborts that scan; data stays durable for a later attempt, but the current process does not retry the aborted scan indefinitely.
- For immediate background drain of all slots, keep enough
sender_pool_minslots warm or construct direct senders for the slots that must actively retry.
Reconnect loop (CursorWebSocketSendLoop)
The loop has no wall-clock deadline. It retries while the sender is running,
backing off from reconnect_initial_backoff_millis up to
reconnect_max_backoff_millis and rotating endpoints between attempts. The
source states the contract directly:
reconnect_max_duration_millisis intentionally NOT consulted by THIS loop. Its holders pass it explicitly where it does apply: the blocking (non-lazy) initial connect hands it toconnectWithRetry, andBackgroundDrainerconverts it into the durable-ack capability-gap budget. Neither bounds this loop's steady-state reconnect.
QwpAuthFailedException and WebSocketUpgradeException raised inside the loop
are terminal across all endpoints. Everything else is retried.