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Store-and-forward concepts

Store-and-forward (SF) is the client-side substrate that sits between your application code and the QWP wire transport. It absorbs publishes into a local ring of fixed-size segments, drains them over a WebSocket connection on a dedicated I/O thread, and replays any unacknowledged data after a disconnect or restart.

The goal is producer-never-blocks-on-the-wire. Your call to flush() returns as soon as data is published into the substrate. Acknowledgements arrive asynchronously. A network outage or a server restart leaves your producer code unaffected — the I/O thread quietly reconnects and replays what remains. In SF mode, even a crash of the sender process itself loses no unacked data: the next sender that uses the same sender directory, <sf_dir>/<sender_id>/, recovers it from disk and replays it.

Two modes​

SF runs in either of two modes selected by the connect string:

AspectMemory-only modeSF mode
Triggersf_dir is unsetsf_dir is set
Storagemalloc'd ring in process RAMmmap'd files in the sender directory, <sf_dir>/<sender_id>/
Default capacity128 MiB10 GiB
Unacked data if the sender crashesLostRecovered and replayed on restart
Unacked data if the sender's host rebootsLostRecovered, if the disk persists
Tolerates transient network blipsYesYes
Tolerates multi-minute server outagesBounded by RAM capBounded by disk cap
Recovers another sender's abandoned directoryn/aOpt-in via drain_orphans=on

Both modes share the same reconnect loop, the same backoff and retry budgets, and the same on-the-wire behaviour. The only difference is where unacked data lives.

Batches and frames​

A batch is one encoded QWP message carrying rows for one or more tables. A flush sends its rows as one batch. A flush too large for one batch is split into several or rejected, depending on the client and the API; see your client's page. The protocol, and some API names such as getTotalFramesReplayed, call a batch a frame. The SF substrate treats batches as opaque payloads with two properties: a length, and a CRC32C checksum. The append protocol writes the payload first, the checksum last, and a partial write left behind by a crash is detected and discarded by the recovery scanner on next start.

Batches in SF mode can be replayed against any server connection, weeks or months later, even after a process restart that wiped all in-memory state. Every batch carries the full schema for every table it touches, at the cost of a small per-batch overhead. SYMBOL values travel as numeric ids, and each symbol string is sent only once. Before it replays, the client registers the whole dictionary with the new connection from the sender directory's .symbol-dict file, so the server knows every id a replayed batch uses.

The FSN model​

Two distinct counters track batch identity:

  • FSN (frame sequence number) — a monotonic counter assigned when a batch is appended to the substrate. FSN survives reconnects and (in SF mode) restarts. It is the substrate's permanent identifier for a batch.
  • wireSeq — a per-connection counter used to correlate cumulative QWP responses with sent batches. It resets to 0 on every successful WebSocket upgrade.

On every (re)connect the relationship is pinned:

fsn = fsnAtZero + wireSeq

where fsnAtZero is ackedFsn + 1 (i.e. the next un-acked FSN). The client streams batches from disk to the wire in strict FSN order, one batch per WebSocket binary message, incrementing wireSeq. The server echoes back the same wireSeq in its OK responses, and the client maps that back to the original FSN to advance the trim watermark.

Two consequences:

  • Batches must be sent in strict order. The wire format does not serialise wireSeq — the server assigns it implicitly from receive order. Reordering breaks the FSN mapping.
  • After a reconnect, the server sees the same payloads at new wireSeq values. If the server committed a batch but its acknowledgement was lost, replay writes those rows again.

Trim: how unacked data is reclaimed​

The substrate holds batches until the server confirms it has received and processed them. Each confirmation advances the acked FSN, which allows the manager thread to unlink sealed segment files (in SF mode) or release ring memory (in memory-only mode) up to that watermark.

Two trim drivers exist:

Default: OK-driven trim​

The server acknowledges successful batches with cumulative OK responses. Each one carries the highest wireSeq it acknowledges and the per-table seqTxn watermarks that the acknowledged batches updated. On receipt:

  1. The substrate translates wireSeq back to FSN.
  2. ackedFsn advances to the new value.
  3. Any segment whose last FSN is ≤ ackedFsn is unlinked and its bytes returned to the available pool.

This is the default. It is sufficient when a committed batch is the bar you need; an OK does not by itself mean that the commit is on the server's disk. That depends on the server's commit mode.

Durable-ack trim​

When the connect string sets request_durable_ack, trim is driven by separate durable-ack messages that carry per-table watermarks:

  • local: STATUS_LOCAL_DURABLE_ACK messages, for commits that are on the server's own disk (WAL and sequencer record flushed). The server must run in adaptive durability mode.
  • replicated, or its original name on: STATUS_DURABLE_ACK frames, for data the server has already uploaded from the WAL to the configured object store (S3, Azure Blob, GCS, or NFS). QuestDB Enterprise only.
  • local,replicated: STATUS_DURABLE_ACK messages drive trim. The STATUS_LOCAL_DURABLE_ACK messages only report earlier progress.

With any of these values:

  • OK responses still arrive, but they no longer advance the trim watermark. Instead, they are stashed alongside their per-table seqTxn values.
  • A durable-ack message names tables and their durable seqTxn watermarks. The client matches the head of the OK queue against these watermarks; each fully-covered head entry pops, and ackedFsn advances to the highest covered wireSeq.
  • The client opt-in is mandatory — the connect fails loudly if the server does not confirm every requested tier in X-QWP-Durable-Ack on the upgrade response. This avoids the silent failure mode where the producer waits forever for acknowledgements that will never arrive.

Durable-ack mode is the right choice when the data must be on the server's disk or in the object store before the client lets go of it, but it has two costs: a longer time-to-trim (so larger steady-state disk usage in SF mode), and a small WebSocket PING sent every durable_ack_keepalive_interval_millis to nudge the server's flush path when the client is idle but has pending confirmations.

See When to use for the decision.

Reconnect and replay​

When the wire connection breaks — for any reason — the I/O thread enters the reconnect loop documented in Client failover concepts. The producer is not notified: it keeps publishing into the substrate, bounded by sf_max_total_bytes (see backpressure below).

On every successful (re)connect:

  1. fsnAtZero = ackedFsn + 1.
  2. wireSeq resets to 0.
  3. The read cursor rewinds to the first un-acked batch on disk (or in memory).
  4. Batches stream to the wire in FSN order. A batch that landed before the disconnect but was not acknowledged is sent again and can duplicate rows; use table-level DEDUP UPSERT KEYS or DEDUP SKIP KEYS with stable row identity when this must be suppressed.
  5. New batches appended by the producer during replay are picked up automatically — the I/O loop watches a volatile publishedFsn cursor.

Batches sent before the disconnect and re-sent after a reconnect count in the getTotalFramesReplayed observability counter.

Backpressure​

The substrate enforces sf_max_total_bytes as a hard cap on resident storage. When the cap is hit, the producer's appendBlocking call busy-spins (with cooperative yield) up to sf_append_deadline_millis waiting for ACK-driven trim to free space. If the deadline fires, the call throws a typed exception.

The exception message distinguishes the two scenarios:

  • Backpressure while the wire is publishing — the server is acking but the producer is faster than the server can absorb. Solutions: raise sf_max_total_bytes, slow the producer, or scale the server.
  • Backpressure while reconnecting — the I/O loop is in the retry loop and the substrate is filling. The message includes attempt count and outage start time. Solutions: address the cluster outage, raise sf_max_total_bytes, or accept that the producer will start throwing once the cap is exhausted.

Close and shutdown​

close() waits up to close_flush_timeout_millis for ackedFsn to reach publishedFsn — i.e. for the server to acknowledge everything the producer has handed in. The default differs by client: 60 s on Java and .NET, 5 s on Rust, C, C++, Python, and Node.js. If the wait succeeds, all data is acked. If the timeout fires:

  • in SF mode, the un-acked tail is left on disk and recovered by the next sender that uses the same sender directory;
  • in memory-only mode, the un-acked tail is lost.

How the timeout is reported depends on the client. Java logs a WARN and close() throws LineSenderException, Go's Close returns an error, and Node.js's close() rejects with QwpSenderCloseTimeoutError. The Node.js pooled client logs a warning when a sender it closes times out. See your client's page for the others.

Setting close_flush_timeout_millis=0 (or -1) skips the drain wait entirely — useful for fast shutdown paths where you do not want to block. Even in this branch, the sender directory's lock is released and segments are unmapped cleanly, and a non-blocking safety-net check rethrows any latched terminal error that has not already been delivered through an async handler or a synchronous producer call.

Crash recovery (SF mode)​

When the engine opens an SF-mode sender, it scans the sender directory:

  1. Acquire the directory lock. Two senders pointing at the same <sf_dir>/<sender_id>/ will collide here and the second one fails to start, naming the holder's PID in the error message.
  2. Validate every segment file. Headers are checked, batches are walked forward verifying each CRC. The first invalid or torn batch becomes the file's end-of-data; anything past it is discarded.
  3. Reconcile gaps. Segments are sorted by their baseSeq and adjacent pairs must satisfy prev.baseSeq + prev.frameCount == curr.baseSeq. A gap means the chain is incomplete and can't be replayed safely. The reference client then sets the sender directory aside and starts on an empty one, as described under .symbol-dict.
  4. Seed the ack watermark. Either from .ack-watermark (if your client maintains it; see below) or from the lowest surviving FSN minus one.
  5. Bump the connection generation so the I/O loop, on first connect, replays from disk against a fresh wireSeq window.

After recovery the producer publishes new batches as normal; the I/O thread replays the un-acked tail and then drains forward.

.ack-watermark​

An optional file in the sender directory persists the cumulative durable-ack FSN across process restarts. Without it, recovery seeds the ack watermark from the lowest surviving segment's baseSeq - 1 — which guarantees no data loss, but cannot distinguish which batches inside that lowest segment the previous sender had already received durable acks for. Replay therefore re-sends every batch in that segment, producing row-level duplicates against a still-alive server unless deduplication is enabled on the target table. See Delivery semantics for the at-least-once model and the DEDUP recipe.

With .ack-watermark, recovery clamps the seed to the higher of the on-disk and watermarked values, so already-durable-acked batches inside the lowest surviving segment are not re-replayed.

The file is optional — a conformant client may choose not to maintain it. The reference client does.

.symbol-dict​

Each sender directory also holds the sender's SYMBOL dictionary, in a dot-prefixed side-file, <sf_dir>/<sender_id>/.symbol-dict.

QWP sends each symbol string to the server once per connection and thereafter references it by a numeric id. A batch on disk therefore contains ids, not strings. If the dictionary that assigned those ids were lost, the replayed batches would reference ids the server has never seen and it would reject them with STATUS_DICTIONARY_GAP. Persisting the dictionary alongside the batches is what makes a recovered or orphan-drained sender directory replayable on a fresh process.

Write-ahead ordering. A new symbol is appended to .symbol-dict before the batch that references it is published. A crash can therefore leave dictionary entries with no referencing batch — harmless — but never a batch whose ids are unknown.

Durability matches the rest of store-and-forward: no fsync. Writes go to the page cache. A process crash (including SIGKILL) preserves both the dictionary and the batches, because the page cache survives. A host crash or power loss can tear the dictionary tail, exactly as it can tear the segment batches themselves. Use sf_durability=periodic if you need checkpoints against host loss; see Configuration.

Torn tails are detected, not replayed. The file is CRC-validated on open and any torn trailing entry is dropped. If the dictionary cannot be rebuilt — neither from the side-file's intact prefix nor from the surviving batches' own delta sections — the sender directory is unreplayable, and the client sets it aside rather than shipping batches whose ids nothing still backs. The reference client raises UnreplayableSlotException (its API calls the sender directory a slot). Sender.build() renames the directory to <sf_dir>/<sender_id>.unreplayable-<n>, reports a DATA_LOSS error, and starts the producer on a fresh directory. The background drainer marks an unreplayable orphan with a .failed sentinel so later orphan scans skip it. No data is silently discarded; the directory is preserved for inspection.

Orphan adoption​

When the foreground sender's connect string sets drain_orphans=on, the engine scans <sf_dir>/* at startup for orphans: other sender directories under the same sf_dir that contain unacked data and are not marked .failed. For each one, up to max_background_drainers at a time, a background drainer spawns, acquires the orphan's lock (skipping if another process holds it), opens a separate WebSocket connection, runs the same recovery + replay flow, and exits when the orphan is fully drained.

This is the rescue path for a sender that died without draining cleanly, after a process crash, an OOM kill, or a host reboot. The replacement process takes the orphan's lock and clears its disk footprint. Without drain_orphans=on the dead sender's data persists on disk indefinitely until an operator intervenes.

The orphan flow is opt-in because in a multi-tenant deployment with shared sf_dir, blindly draining unknown sender directories may be surprising.

Error responses​

Not every server response is an OK. An error response carries a category, and the client applies a policy to it. There is no policy that drops a batch and carries on:

  • retriable: reconnect and replay from the acknowledged watermark.
  • retriable_other: the same, but on the next endpoint.
  • terminal: stop sending, and fail later calls. In memory-only mode the unacknowledged batches are lost when the sender closes. In SF mode the rejected batch stays in the sender directory, so a new sender replays it and fails the same way until you fix the cause or move the sender directory aside.
  • abandoned: used only with DATA_LOSS, which the client raises itself when it sets an unreplayable sender directory aside.
CategoryDefault policyMeaning
SCHEMA_MISMATCHterminalThe batch doesn't match the table: a missing column, a type clash, or no such table. Replaying the same bytes fails the same way.
PARSE_ERRORterminalThe server can't parse the batch. Almost certainly a client bug.
SECURITY_ERRORterminalAuthentication or authorization failure on a writable node.
WRITE_ERRORretriableThe table isn't accepting writes right now, for example while it is suspended.
INTERNAL_ERRORretriableCatch-all server fault.
DICTIONARY_GAPretriableThe batch uses symbol ids the connection hasn't registered. The client registers the dictionary again and replays.
NOT_WRITABLEretriable_otherThe node can't serve writes, such as a read-only replica or a demoting primary. Reserved: current servers close the connection instead.
UNKNOWNretriable (forced)A status the client doesn't recognize, from a newer server.
PROTOCOL_VIOLATIONterminal (forced)The server rejected the same batch max_frame_rejections times in a row with no acknowledgement in between, so replaying it can't succeed.
DATA_LOSSabandonedClient-side: the rows in a set-aside sender directory will never be sent. Page on this one.

The on_*_error connect-string keys override the defaults that aren't forced; see Error handling for which clients apply them.

Errors are also delivered to an error inbox — a bounded queue consumed by a daemon dispatcher that invokes your registered handler. Overflow drops the oldest entry rather than the newest (watermarks are monotonic; the latest entry is the most informative). The default handler logs every received error: silence is forbidden by the contract, because a buggy or no-op handler would hide data loss indistinguishably from a healthy connection.

Next steps​

  • When to use — decision guide for memory-only vs SF mode, and when to opt into durable-ack and orphan adoption.
  • Operating and tuning — sender directory layout, lock semantics, sizing, observability.
  • Configuration — connect-string key reference.
  • Client failover concepts — how the reconnect loop selects hosts and classifies errors.